Goblinbound

“Humans Are the Real Monsters”

A mouse-only MMORPG where you play the goblin. Pick from 70 classes, plan every fight with runes, and take back a world ruled by humans.

    The game

    Not the hero. The goblin.

    In every other fantasy game, goblins are what you farm for gold. Here the humans hold the towns, the banners and the armies, and you hold a knife. Build your fighter, plan your fights and rise up.

    01

    Play the goblin

    Humans are the villains. Start in the Goblin Village and fight your way into their fields, farms and towns.

    02

    Mouse only. Really.

    Walk, fight, loot and manage everything with one hand. No keyboard needed. Play on the couch, play half asleep.

    03

    Plan the fight

    Line up your runes before battle, then watch the duel play out beat by beat. The smarter plan wins, not the faster fingers.

    04

    One world, real stakes

    Built to hold a thousand players in one world. Every PvP fight is 1v1, and in the Wilderness the winner loots what the loser drops.

    Combat

    Plan it. Then watch it.

    Before a fight you set a sequence of runes: strikes, spells, heals, wards and summons. Then both fighters play their sequences at the same time, slot against slot, beat by beat.

    • CounterplayFreeze them before they act, interrupt their heal, block their big hit. Every rune has an answer, and your opponent comes prepared too.
    • Custom builds70 classes and 229 runes, plus gear. No two goblins fight the same way.
    • Deep strategyTiming, cast times, stuns, wards and burns stack up into plans you can keep refining.

    Example duel

    Goblin Spellblade

    You

    Human Paladin

    Opponent

    Your sequence

    Paladin's sequence

    A simplified example with real runes from two of the 70 classes. Hover or tap a rune for its full in-game details.

    Classes

    70 classes. Pick your path.

    Everyone starts as a Noob. Pick one of 12 classes, then a subclass, then an advanced subclass, unlocking new runes at every step.

    1. NoobEveryone starts here
    2. Class12 to choose from
    3. Subclass27 in total
    4. Advanced subclass31 in total

    Click a class to see its subclasses, advanced subclasses and every rune

    Work in progress. Classes, subclasses, names and runes will change, and more are coming.

    The world

    Four zones at launch

    One open world, four very different moods: safe at home, honourable in the plains, lawless in the wild, and the castle where the humans rule.

    The Goblin Village: huts, totems and campfires
    Safe zone

    Goblin Village

    Where every goblin starts. Learn to fight, pick your path and gear up around the fire. Nobody can hurt you here.

    The human town square with market stalls and banners
    Duels by challenge

    Greenmeadow

    Fields, farms and the first human town. Challenge anyone to a 1v1 duel, if you dare to walk in.

    The dark wilderness: jagged rocks and fog
    Forced PvP

    The Wilderness

    Anyone can attack anyone. Win and you take part of their gold and loot what they drop. The deeper you go, the darker it gets.

    Coming soon

    The Human Castle

    The humans' seat of power, and the fourth zone at launch. Still being built.

    Work in progress. Zones, names and rules will change as the world grows.

    Coming soon

    What's next

    Goblinbound is built in public. Here's what's being worked on, and where we're at.

      FAQ

      Questions

      A lot is still being decided. Here's what we know.

      Join the uprising

      Get a beta invite before anyone else, and hear first when Goblinbound hits Steam.